It’s been a long time, I know. It has been an incredible journey of progress. I have been working hard to improve. From facial expressions to how how fabrics falls across the body, I have been doing many pieces of work. Looking back, the last time I posted was in April. This was when Critical Role accomplished their kickstarter. This has been way too long and I apologize for that. I have, however, improved by leaps and bounds to the point where I am ready to accept commissions for my work.
It’s a far cry from where I first started. I’m excited to see where it goes. Here are some examples of my work these past nine months:
As you can see, there is definitely a difference in my output. My goal is to adapt this website to solely be my portfolio and blog about my art. Before, it was about too many things. I wanted to do it all and ended up doing nothing. So, hopefully this is the first of a long line of new posts featuring my art and talking about it. I plan on offering commentary on my work as well. All in all, I’m excited about this new direction. Talk to you all soon!
The thoughts, musings, and postings of a character designer. Subscribe to never miss a curious inner monologue.